![crisis zone arcade value crisis zone arcade value](https://m.media-amazon.com/images/M/MV5BYjkyNGY0MmItNjU5Ny00NWExLWI2NTYtMzFkNzA0YTJhZjVkXkEyXkFqcGdeQXVyNzg5OTk2OA@@._V1_.jpg)
Crisis zone arcade value full#
This fact is even more pronounced on the most recent consoles (Xbox, PS2 and Gamecube), as there are almost no titles within the genre for the Xbox and only a few more for the PS2.Ĭrisis Zone's story is quite faithful to the Time Crisis series, as it is full of the cliché terrorist activities we have all grown to know and love (if you’re a TC fan anyway). I imagine that is due to people not owning light guns and having a hard time justifying the purchase for just a handful of titles. Even with their great arcade presence, shooting games have not really seen the same level of popularity on consoles. No matter what the reason might be for one's enjoyment of the shooting genre, this style of game has long been a staple in arcades. Players can enhance the difficulty for themselves by adding artificial requirements to their shooting (i.e., only shooting the targets in the head). Generally, the difficulty is determined by two aspects, how much time you have to shoot the object, and how difficult it is to shoot the object (size, speed of movement, and so on and so forth). Part of that is based on the general premise: you shoot things.
![crisis zone arcade value crisis zone arcade value](http://i1.ytimg.com/vi/hLQ7kzAtEho/maxresdefault.jpg)
While other games generally seem to be made for the less avid gamer, shooting games have generally remained untouched by the hand of simplicity.
![crisis zone arcade value crisis zone arcade value](https://i5.walmartimages.com/asr/ea37bafc-43b2-42f2-a01b-cad313c49703_1.6103269a0b170a1781926fffc0f793c9.jpeg)
The shooting genre has been one of the very few to avoid being toned down and made easier with every new release.